If the main gate is open, it can be used as a quick entrance to or exit from the base.Ī variety of weaponry and equipment has been placed near the beach to aid attackers in storming the base. As one of the few asymmetric maps in the game, High Ground is great for one-sided objective games such as Single Bomb|One Bomb, One Flag, and Territories.Īttacking players spawn at the south side of the map, aptly named "the beach". There are multiple ways to approach and enter the base through the main gate (that is closed only in asymmetric gametypes), or through side passages, which offer more protection and discretion. Low, eroded cliffs lie to the north, east, and west of the base, with the beach lying south of the base. High Ground is an asymmetric map featuring an elevated, crumbling UNSC base positioned along a beach. The back of the base has a small courtyard with an ASRGAM-10X Surface-to-air missile launcher. A single watchtower is above the bunker, while the other side of the wall has decayed due to time. The base has a concrete bunker and large partitioning wall to divide the beachhead and base itself, with a single large blast gate overlooked by an AIE-486H machine gun. ĭue to the old NATO architecture and newer UNSC technology, the facility has a mix of crumbling bulwarks and high-tech military equipment. The base was utilized by the UNSC to test captured examples of the Paegaas Workshop Spiker recovered from fallen Jiralhanae in the wake of the Great Schism. The base was reactivated after the New Mombasa Slipspace Event in October 2552. High Ground is located around Outpost C9, a former- NATO military base in Voi, Africa, designed to combat "earlier and simpler enemies" than those later faced by the UNSC in the 26th Century. Universe and lore Main article: Outpost C9
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